Select Page
  • Visby

Internship

This summer Tableflip has an opening for eight Interns that want real experience in the fast-paced, high-energy environment of professional game development.
The candidates for these roles should be extremely organized, detail-oriented, good communicators, quick learners and have a passion for game development.
If you are looking to take your first steps into working in the gaming industry, this is the role for you! Being an Intern with Tableflip will provide you with insight and experience from start to finish on how to home in and better your skills within the industry.
This is an unpaid internship from June 15 th until September 15 th and the location is at our studio in Visby Gotland with the possibility of also working partially remotely.
(The internship is a combination of in-office and remote work. An office location will be supplied in Visby.)

Work tasks will include:

Achieving defined productivity goals.
You will be working on our current and unreleased titles.
You will be working on our current and unreleased titles.
Work closely with design teams to tune and enhance game dynamics.
Assist in development of new games or updating existing games.
Work in a team to meet project milestones within allotted timelines.
Attend all group meetings prepared and on-time.

Who you are:

Currently attending a school or a program in game development.
You are one of the most organized people in your circle of friends.
Fluent in English, written and spoken.
Has positive energy and wants to be part of the team.
Has an authentic interest in gaming.
A passion for games and joining the games industry!
Good collaboration and communication skills with a cooperative attitude.

Perks & benefits:

A team that will do everything to help you succeed in your role.
An introduction to the industry.
Spending the summer in the heart of Visby.
Gaining in depth studio experience.
Working with senior mentors.
An entry into the games industry with real working experience.
A Certification document and letter of recommendation at the successful completion of the internship.

2D Artist Daily Duties:

“create game ready assets” Involving modelling.
UV unwrapping.
Texturing and implementation (creating prefabs)
You will be working on our current and unreleased titles.
Work closely with design teams to tune and enhance game dynamics.
Assist in development of new games or updating existing games.
Work in a team to meet project milestones within allotted timelines.
Attend all group meetings prepared and on-time.